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系統(tǒng)規(guī)劃與管理師每日一練試題內(nèi)容(2018/10/17)
試題
1: 在結(jié)構(gòu)化設(shè)計中, () 描述了模塊的輸入/輸出關(guān)系、處理內(nèi)容、模塊的內(nèi)部數(shù)據(jù)和模塊的調(diào)用關(guān)系,是系統(tǒng)設(shè)計的重要成果,也是系統(tǒng)實施階段編制程序設(shè)計任務(wù)書和進行程序設(shè)計的出發(fā)點和依據(jù)。
A.系統(tǒng)流程圖
B.IPO 圖
C.HIPO 圖
D.模塊結(jié)構(gòu)圖
試題解析與討論:
www.jazzmuze.com/st/3065413891.html試題參考答案:B
試題
2: 通過TCO分析,我們可以發(fā)現(xiàn)IT的真實成本平均超出購置成本的()倍之多,其中大多數(shù)的成本并非與技術(shù)相關(guān),而是發(fā)生在持續(xù)進行的服務(wù)管理過程之中。
A.1
B.5
C.10
D.20試題解析與討論:
www.jazzmuze.com/st/3087512147.html試題參考答案:B
試題
3: 2001年發(fā)布的ITIL一(IT基礎(chǔ)架構(gòu)庫)2.0版本中,ITIL的主體框架被擴充為6個主要模塊,()模塊處于最中心的位置。
A.業(yè)務(wù)管理
B.應(yīng)用管理
C.服務(wù)管理
D.ICT基礎(chǔ)設(shè)施管理
試題解析與討論:
www.jazzmuze.com/st/3096025404.html試題參考答案:C
試題
4: IT組織結(jié)構(gòu)的設(shè)計受到很多因素的影響和限制,同時需要考慮和解決客戶位置、IT員工工作地點以及職能、()與IT基礎(chǔ)架構(gòu)的特性等問題。
A.IT服務(wù)組織的規(guī)模
B.IT人員培訓(xùn)
C.IT技術(shù)及運作支持
D.服務(wù)級別管理
試題解析與討論:
www.jazzmuze.com/st/3101720058.html試題參考答案:A
試題
5: ()是能夠反映計算精度的計算機性能指標(biāo)。
A.字長
B.?dāng)?shù)據(jù)通路寬度
C.指令系統(tǒng)
D.時鐘頻率
試題解析與討論:
www.jazzmuze.com/st/3105427439.html試題參考答案:A
試題
6: M軟件公司的軟件工程師張某兼職于Y科技公司,為完成Y科技公司交給的工作,作出了一項涉及計算機程序的發(fā)明。張某認(rèn)為自己主要是利用業(yè)余時間完成的發(fā)明,可以以個人名義申請專利。此項專利申請權(quán)應(yīng)歸屬()。
A.張某
B.M軟件公司
C.Y科技公司
D.張某和Y科技公司試題解析與討論:
www.jazzmuze.com/st/3108321799.html試題參考答案:C
試題
7: 目前,企業(yè)越來越關(guān)注解決業(yè)務(wù)相關(guān)的問題,往往一個業(yè)務(wù)需要跨越幾個技術(shù)領(lǐng)域的界限。例如,為了回答一個簡單的問題“為什么訂單處理得這么慢”,管理人員必須分析() 以及運行的數(shù)據(jù)庫和系統(tǒng)、連接的網(wǎng)絡(luò)等。
A.硬盤、文件數(shù)據(jù)及打印機
B.網(wǎng)絡(luò)管理工具
C.支持訂單處理的應(yīng)用軟件性能
D.?dāng)?shù)據(jù)鏈路層互聯(lián)設(shè)備,如網(wǎng)橋、交換器等
試題解析與討論:
www.jazzmuze.com/st/3108927023.html試題參考答案:C
試題
8: 信息系統(tǒng)項目是智力密集、勞動密集型項目,受人力資源影響最大,項目成員的結(jié)構(gòu)、責(zé)任心、能力和()對信息系統(tǒng)項目的質(zhì)量以及是否成功有決定性的影響。
A.單一性
B.穩(wěn)定性
C.復(fù)雜性
D.重復(fù)性試題解析與討論:
www.jazzmuze.com/st/312343434.html試題參考答案:B
試題
9: 現(xiàn)在計算機及網(wǎng)絡(luò)系統(tǒng)中常用的身份驗證方式哪種最為安全實用:()
A.用戶名+密碼方式
B.IC卡認(rèn)證
C.動態(tài)密碼
D.USB key 認(rèn)證試題解析與討論:
www.jazzmuze.com/st/312388546.html試題參考答案:D
試題
10: The purpose of a programming system is to make a computer easy to use. To do this, it furnishes languages and various facilities that are in fact programs invoked and controlled by language features. But these facilities are bought at a price: the external description of a programming system is ten to twenty times as large as the external description of the computer system itself. The user finds it far easier to specify any particular function, but there are far more to choose from, and far more options and formats to remember.
Ease of use is enhanced only if the time gained in functional specification exceeds the time lost in learning, remembering, and searching manuals. With modern programming systems this gain does exceed the cost, but in recent years the ratio of fain to cost seems to have fallen as more and more complex(1) have been added.
Because ease of use is the purpose, this radio of function to conceptual complexity is the ultimate test of system design. Neither function alone nor simplicity alone(2) a good design.
This point is widely misunderstood. Function, and not simplicity, has always been the measure of excellence for its designers. As soon as ease of use is held up as the criterion, each of these is seen to be(3) , reaching for only half of the true goal.
For a given level of function, however, that system is best in which one can specify things with the most simplicity and straightforwardness. (4) is not enough. Mooer’s TRAC language and Algol 68 achieve simplicity as measured by the number of distinct elementary concepts.
They are not, however, straightforward. The expression of the things one wants to do often requires involuted (復(fù)雜的)and unexpected combinations of the basic facilities. It is not enough to learn the elements and rules of combination; one must also learn the idiomatic usage, a whole lore of how the elements are combined in practice. Simplicity and straightforwardness proceed from conceptual(5) . Every part must reflect the same philosophies and the same balancing of desiderata. Every part must use the same techniques in syntax and the analogous notions in semantics. Ease of use, then, dictates unity of design, conceptual integrity.
(1)
A.systems
B.functions
C.programs
D.manuals
(2)
A.defines
B.can be
C.constructs
D.costs
(3)
A.stabilize
B.equalized
C.unbalanced
D.balanced
(4)
A.Function
B.System
C.Straightforwardness
D.Simplicity
(5)
75
A.integrity
B.isolation
C.durability
D.consistency
試題解析與討論:
www.jazzmuze.com/st/386856138.html試題參考答案:B、B、A、C、A